Trust Me, Trust Me Not
Trust Me, Trust Me Not is a visual novel where the player gets ready to attend a beach party they’ve been invited to while experiencing the effects of mind reading, a type of cognitive distortion. The player must navigate through several social situations and make good decisions based on how they feel while intrusive distorted thoughts try to convince them to choose negative or harmful ones. The goal is to make it to the beach party and make some friends, learning when to ignore the distorted thoughts and when to trust your gut along the way.
A game by Lisa Miksch, Georgia Muller, Hikari Oishi, and Heather Wright
2nd Place Overall in LCAD's Hot Jam 2021 (As Soshell Frustracean)
Best Visual Direction at IEEE GameSIG 2021
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | lefthandedheather |
Genre | Visual Novel |
Made with | Unity |
Tags | cognitive-distortion, Funny, Multiple Endings, Short, Singleplayer, Slice Of Life, Story Rich, Unity |
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The idea is rather nice and the writing on the distorted thoughts is great...I just think that it is a tad too easy to avoid the distorted thoughts except for when they would be entirely right. Not much of a fan of the art outside of the "shadow selves" or however to call it...cognitive distortions? Those I must say were done pretty damn well. It could benefit from a little more length and a little more difficult a time avoiding the bad thoughts.